Creature Concept Design
"The Frillstalker"
Tasked with creating a brand-new species from scratch in the style of scientific illustration. By examining the anatomy of pre-existing creatures, both prehistoric and modern, we’ll learn about animal body plans, skeletal structure, and defining musculature.


"Frillstalkerus Maximus"
This agile creature is built for stalking its prey, with a deceptive head featuring large, vulnerable-looking "doe eyes." However, do not be fooled: its sleek muzzle conceals razor-sharp predatory teeth, and its long, slender legs end in powerful, three-toed raptor feet with non-retractable claws meant for ripping meat.
Special "Episode" Concept Design
This concept project reimagines Soulcalibur V as a special feature episode.
This project focused on expanding the visual world of the game through five character costume explorations, a series of prop concepts with the five strongest designs selected for refinement, and four environmental background explorations that establish the setting and mood.
Concept Theme:
After Soul Edge and Soul Calibur shatter in a cataclysmic clash, their fragments scatter across the world, corrupting the environments they touch. Deserts freeze, forests mutate, and the land itself twists under the opposing forces of order and chaos.
Five warriors; Tira, Elysium, Ivy, Pyrrha Omega, and Viola, embark on separate journeys to either claim or destroy the shards, their paths eventually converging in a final confrontation.
This project explores how character, prop, and environment design can visually communicate the influence of the two legendary swords while creating a cohesive, story-driven special feature inspired by Soulcalibur V.


Storefront Concept Design
🍉 Melon Drop Café
Melon Drop Café is a whimsical storefront concept that blends European cottage architecture with subtle Japanese influences to create a warm, inviting neighborhood bakery. The design emphasizes handcrafted details from timber framing and decorative trim to custom signage and tiled roofing to give the space a lived-in, welcoming character.
The storefront was designed to showcase melon-themed pastries and beverages through a front-facing display window, encouraging visual storytelling and drawing attention to the café's specialty. Lighting studies explore how the environment transforms throughout the day, highlighting how color, atmosphere, and mood can shape the viewer's experience of the same space.
This project explores architectural design, material storytelling, and lighting to create a cohesive storefront with a strong visual identity.
Space Station & Space Ship Design
This concept explores hard-surface vehicle design, large-scale environment design, biomimicry, and architectural storytelling while examining the relationship between spacecraft and the infrastructure that supports them within an advanced spacefaring civilization.
This project envisions a Type II civilization powered by a Dyson Ring ; a colossal megastructure built to harness nearly all of the energy of its star. More than a machine, the ring functions as a vast technological ecosystem, supporting cities, transportation networks, and the infrastructure necessary to sustain humanity.
At the center of this concept is SolDyn Industries, an aerospace corporation responsible for designing the spacecraft and support systems that maintain the ring's operation. Their flagship vessel, the Ember Wing, is a dragonfly-inspired spacecraft engineered for precision, agility, and rapid response in the hazardous environments surrounding the megastructure.
The designs includes a series of environment concepts featuring the Ember Wing's docking station, the dyson sphere and the spacecraft in flight.









































